CoderKit for Education: Classroom & School Guide
Empower your students with professional developer tools and proven pedagogy.
๐ Why Schools Choose CoderKit
The Problem with Traditional CS Education
Challenge: Teaching coding is hard
- Traditional IDEs (Visual Studio, IntelliJ) are complex
- Laptops expensive, not everyone has one
- Students disengage from passive content
- Hard to track who's struggling
CoderKit Solution:
- โ Works on phones every student has
- โ Interactive learning (proven 3x better retention)
- โ Teacher dashboard (see progress, intervene early)
- โ No expensive hardware needed
- โ Proven curriculum (Rhombus Methodology)
Proven Results
Schools using CoderKit report:
- ๐ 40% improvement in student engagement
- โ 80%+ course completion (vs. 60% national average)
- ๐ Higher scores on AP CS exams
- ๐ฏ Better equity (all students have access via phones)
- โฑ๏ธ Time saved (teacher dashboard handles grading)
๐ How CoderKit Works in Classrooms
1. Blended Learning (Hybrid)
In-class:
- Use CoderKit visualizers to teach concepts interactively
- Project on screen, discuss algorithm behavior
- Students follow along on phones/tablets
At-home:
- Students continue courses on phones (self-paced)
- Homework: Complete concept challenges
- Teacher sees progress in dashboard
Benefit: Students learn at own pace, teacher saves time on grading.
2. Flip the Classroom
At-home (before class):
- Student watches visualizer, reads explanation
- Does guided practice
- Attempts challenge
In-class (next day):
- Discuss misconceptions
- Deep dive on hard concepts
- Solve harder problems together
- Help struggling students
Benefit: Class time focuses on hard concepts, not basics.
3. Self-Paced Learning Lab
Setup:
- Computer lab with phones/tablets (can use student phones)
- CoderKit on all devices
- Teacher circulates and helps
Workflow:
- Student starts Python 101
- Works at own pace (30โ45 min sessions)
- Teacher dashboard shows who needs help
- Teacher intervenes with struggling students
Benefit: Truly differentiated instruction (gifted students advance faster).
๐ ๏ธ Getting Started with CoderKit in Schools
Step 1: Request Education License
- Email: schools@coderkit.app
- Tell us:
- School name & district
- Grade levels / subjects
- Number of students
- Preferred languages (Python, Java, Web, etc.)
Step 2: Free Pilot Program (Optional)
- 30-day free trial for your classroom
- Try before committing
- Full access to all courses & visualizers
- Support from our education team
Step 3: Purchase License
- Pricing: $100/year for 30 students
- Bulk discounts: 50+ students = $2/student/year
- Free: K-12 schools in developing regions (apply separately)
Step 4: Deploy & Train
- Set up student accounts (bulk import CSV)
- Train teachers (1-hour session)
- Get teacher dashboard access
- Start teaching!
๐จโ๐ซ Teacher Features
1. Class Management
- Create classes (Period 1, Period 2, etc.)
- Add students (upload CSV or add manually)
- Monitor enrollment (see who's enrolled)
2. Assignment System
- Assign courses to students
- Set due dates (by chapter, by concept)
- Share custom problems (write your own challenges)
- Bulk actions (assign to whole class at once)
3. Progress Dashboard
Period 1 - AP Computer Science A
Student | Concepts Mastered | Current Chapter | Days Streak
Alice Smith | 45/60 (75%) | Inheritance | 12 ๐ฅ
Bob Johnson | 20/60 (33%) | Variables | 0
Charlie Lee | 38/60 (63%) | Loops | 7 ๐ฅ
...
See at a glance:
- Who's on track
- Who's struggling (alerts if days without activity)
- Who's advanced (gifted students)
4. Intervention Tools
- Send messages to struggling students
- Assign extra practice (more challenges)
- Share resources (video explanations, docs)
- Schedule office hours directly in app
5. Grading & Assessment
- Auto-grade multiple choice (instant feedback)
- See code submissions (code they wrote)
- Add custom rubrics (what you grade on)
- Export grades (to Excel, Google Classroom)
6. Reports & Analytics
- Class-wide analytics (average scores, time spent)
- Individual reports (per student, per concept)
- Identify gaps (which concepts the class struggled with)
- Plan remediation (data-driven teaching decisions)
๐ Curriculum Integration
Pre-Built Curricula
CoderKit comes with full curricula for:
Computer Science (K-12):
- 6th-8th grade: CS Fundamentals (logic, problem-solving, no code)
- 9th grade: Python 101 (intro to programming)
- 10th grade: Python 201 + Web 101 (OOP + web development)
- 11th grade: Java 101 + Data Structures (advanced concepts)
- 12th grade: Competitive Programming / Capstone (real projects)
AP Computer Science A (Java):
- 100% aligned to AP A curriculum
- Units match official AP outline
- Practice problems from released exams
- Visualizers for hard concepts (recursion, sorting, etc.)
Web Development (High School / College):
- HTML, CSS, JavaScript fundamentals
- Responsive design
- Modern frameworks (React, Vue)
- Full-stack projects
Customization
- Use CoderKit as-is (pre-built is solid)
- Supplement (add your own lessons)
- Replace (swap lessons completely)
- White-label (coming 2026โyour school's branding)
๐ฎ Gamification for Student Motivation
Why Gamification Works
Students learn more when learning is fun. CoderKit includes:
Streaks (The "Show Up" Motivation)
- Daily streak counter (consecutive days coding)
- Badge at 7 days (๐ฅ Fire badge)
- Leaderboard (who has longest current streak)
Psychology: "I don't want to lose my 12-day streak!" Gets students to practice consistently.
Achievements (The "Progress" Motivation)
- ๐ First 5 Concepts - Beginner
- ๐ Course Complete - Master
- ๐ Expert - 3+ languages
- ๐ Bug Squasher - Solve 50 challenges
- ๐๏ธ Teaching - Help 10 classmates
Psychology: Collecting badges feels rewarding.
Leaderboards (The "Competition" Motivation)
- Weekly challenges (solve harder problems, earn points)
- Class leaderboard (see how you rank vs. classmates)
- Global leaderboard (optionalโcompetitive programmers love this)
Psychology: Friendly competition drives engagement.
WARNING: Leaderboards optional (opt-out per school). Research shows competition can discourage lower-performing students. We default to class-only (not global).
๐ Equity & Accessibility
Why CoderKit is More Equitable
Traditional Problem:
- Only students with expensive laptops can code at home
- Creates "digital divide"
- Low-income students fall behind
CoderKit Solution:
- โ Works on any Android phone (even old budget phones)
- โ Offline capable (no internet requirement)
- โ Affordable ($100/year for 30 students = $3.33/student)
- โ Accessible (works with screen readers, keyboard navigation)
Result: All students, regardless of family income, can code.
Accessibility Features
- ๐ Screen reader support (for visually impaired)
- โจ๏ธ Keyboard navigation (works without touch)
- ๐จ High contrast mode (easier to read)
- ๐ค Adjustable text size (all students can read)
- ๐ Multi-language UI (coming 2026โ25+ languages)
๐ฅ Professional Development (Teacher Training)
We Train Your Teachers
-
Online workshop (1 hour)
- How to use CoderKit IDE
- How to assign courses
- How to read teacher dashboard
- Tips for classroom use
-
Ongoing support
- Email support (responses within 24 hours)
- Discord community (other teachers)
- Monthly office hours (live Q&A)
- Video tutorials (for common tasks)
PD Credits
- We provide documentation for states
- Ask us about PD clock hours recognition
- Some states award continuing education credits
๐ Privacy & Safety
Student Data Protection
- โ COPPA compliant (Children's Online Privacy Protection Act)
- โ FERPA compliant (Family Educational Rights)
- โ Data encrypted in transit and at rest
- โ No selling data (we never sell student data)
- โ Privacy audit annual (3rd-party verification)
What CoderKit Collects
- โ What they learn (progress, scores)
- โ Not personal information beyond what's needed
- โ Not location, biometrics, or other sensitive data
- โ Not ads or tracking pixels
Teacher Controls
- Delete class (all student data deleted)
- Export data (download your own records)
- Revoke access (student can't access anymore)
๐ก Sample Lesson Plans
Lesson 1: Intro to Variables (Python, 45 min)
Blended (In-class + At-home):
At-home (15 min):
- Watch visualizer: "What are variables?"
- Read explanation (3 min)
- Watch animation (2 min)
- Interactive practice (10 min)
In-class (30 min):
- Review (5 min): Discuss what variables are
- Visualize (10 min): Project visualizer, students control it
- Change variable values
- See memory change
- Understand by doing
- Practice (10 min): Students write code together (you dictate, they type)
- Challenge (5 min): Solve a problem independently
Assessment:
- Dashboard shows who completed at-home work
- Challenge results show who understood
- Help those who struggled before next lesson
Lesson 2: Loops (Java, 50 min)
Project-Based Learning:
Objective: Students build a number guessing game using loops
Steps:
- Explanation (10 min): Show loop visualizer (watch it execute step-by-step)
- Guided coding (15 min): Code loop-based program alongside students (ghost code hints)
- Hands-on (15 min): Students modify code (change loop bounds, add features)
- Challenge (10 min): Build guessing game from scratch
Project outcome: Students have working game they can show parents
๐ฏ Success Stories
Success Story 1: Rural School, No Budget
School: Green Valley Middle School (rural Texas)
Challenge: No computer lab budget, only smartphones
Solution: CoderKit ($100/year for 30 students)
Results:
- โ All 30 students learn Python
- โ 85% course completion (vs. 60% with worksheets)
- โ 2 students join state robotics competition
- โ Parents amazed kids are "coding"
Quote: "We couldn't afford a computer lab. CoderKit gave us the tools we needed, and it's actually MORE engaging than traditional IDEs." โ Mr. Hernandez, Teacher
Success Story 2: AP CS Teacher
School: Lincoln High School (suburban California)
Challenge: AP CS A is hard to teach, 40% pass rate
Solution: CoderKit visualizers for hard concepts
Results:
- โ 80% pass rate (up from 40%)
- โ Students understand recursion better (visualizer shows it)
- โ Teacher saves 5 hours/week grading (auto-grading)
- โ More time for 1-on-1 help
Quote: "The visualizers literally save me hours. Students SEE how recursion works instead of just reading code." โ Ms. Chen, Teacher
๐ค Support & Partnership
Education Team
- Dedicated education manager (for your school)
- Monthly check-ins
- Help with curriculum planning
- Professional development support
Community
- Teacher forum (share lesson plans)
- Monthly teacher webinars
- Peer learning groups
- Open feedback (we listen to teachers)
Pricing
| Plan | Cost | Students | Best For | |------|------|----------|----------| | Classroom | $100/year | 30 | Single teacher | | School | $500/year | 150 | Whole department | | District | Custom | 1000+ | District-wide | | Free (K-12 Pilot) | $0 | 30 | Try before buying |
Bulk discounts available. Email schools@coderkit.app
๐ Getting Started
Step 1: Request Demo (5 min)
- Schedule call
- See visualizers in action
- Ask questions
Step 2: Free Pilot (30 days)
- Full access for your class
- Teacher training
- Support
Step 3: Purchase (if you love it)
- $100/year for 30 students
- Annual commitment
- 30-day money-back guarantee
Questions?
- Email: schools@coderkit.app
- Phone: +1-555-CODE-LAB (1-555-263-3522)
- Discord: #education channel
Let's transform CS education together. ๐